
Console players are advocating for a resolution to address the faster mount speeds on PC. Pokdepinion: While cross-platform parity can be challenging, ensuring fair gameplay experiences across different input devices is crucial.

However, as suggested by a few disgruntled PC players, remedying the situation may involve slowing down mount speeds. Console players are voicing their desire for a patch to address this concern. While some disparities are expected, the issue of PC players moving faster on mounts seems to be an avoidable discrepancy. In contrast, PC players can move their cursor to the screen’s edge and teleport much farther.Īchieving complete cross-platform parity between PC and console is a complex task due to the stark differences in input devices. Even in the absence of enemies, the teleport will only move the player a limited distance forward. On consoles, the teleport distance is automatically determined based on enemy proximity. Some players also highlighted the broader impact of input devices on gameplay.įor instance, the Sorcerer class’s Teleport ability operates differently on console and PC versions of Diablo 4. Numerous comments echoed similar experiences, with PC players explaining how mount speed works on their platform. Since i got downvoted so much, heres proof that pc players are fasterĪ Reddit video shared by user u/Competitive-Trade-16 demonstrated a PC player easily overtaking a console player while both were mounted.

Console players, on the other hand, rely on their controller’s joystick for movement, which provides a set speed that can only be increased through boosting. By pushing the mouse to the edge of the screen, PC players can achieve speeds beyond what console players can attain. On PC, utilizing mouse and keyboard controls, the distance between the mouse and the character affects the movement speed.
